Publikationen
2011 | |
2. | Kawa Nazemi; Dirk Burkhardt; Christian Stab; Matthias Breyer; Reiner Wichert; Dieter W. Fellner Natural Gesture Interaction with Accelerometer-Based Devices in Ambient Assisted Environments Buchkapitel In: Reiner Wichert; Birgid Eberhardt (Hrsg.): S. 75–90, Springer Berlin Heidelberg, Berlin, Heidelberg, 2011, ISBN: 978-3-642-18167-2. Abstract | Links | BibTeX | Schlagwörter: Human-computer interaction (HCI), Intelligent Systems, Interaction Design, Interactive multimedia @inbook{Nazemi2011, Using modern interaction methods and devices enables a more natural and intuitive interaction. Currently, only mobile phones and game consoles which are supporting such gesture-based interactions have good payment-rates. This comes along, that such devices will be bought not only by the traditional technical experienced consumers. The interaction with such devices becomes so easy, that also older people playing or working with them. Especially older people have more handicaps, so for them it is difficult to read small text, like they are used as description to buttons on remote controls for televisions. They also become fast overstrained, so that bigger technical systems are no help for them. If it is possible to interact with gestures, all these problems can be avoided. But to allow an intuitive and easy gesture interaction, gestures have to be supported, which are easy to understand. Because of that fact, in this paper we tried to identify intuitive gestures for common interaction scenarios on computer-based systems for uses in ambient assisted environment. In this evaluation, the users should commit their opinion of intuitive gestures for different presented scenarios/tasks. Basing on these results, intuitively useable systems can be developed, so that users are able to communicate with technical systems on more intuitive level using accelerometer-based devices. |
2010 | |
1. | Cristian Erik Hofmann; Dirk Burkhardt; Matthias Breyer; Kawa Nazemi; Christian Stab; Dieter W. Fellner Towards a Workflow-Based Design of Multimedia Annotation Systems Konferenz Proceedings of ED-Media 2010, The Association for the Advancement of Computing in Education (AACE), 2010, ISBN: 978-1-880094-81-5. Abstract | Links | BibTeX | Schlagwörter: Annotations, Collaboration, Interactive multimedia, Workflow @conference{C35-P-21400, Annotation techniques for multimedia contents have found their way into multiple areas of daily use as well as professional fields. A large number of research projects can be assigned to different specific subareas of digital annotation. Nevertheless, the annotation process, bringing out multiple workflows depending on different application scenarios, has not sufficiently been taken into consideration. A consideration of respective processes and workflows requires detailed knowledge about practices of digital multimedia annotation. In order to establish fundamental groundwork towards workflow-related research, this paper presents a comprehensive process model of multimedia annotation which results from a conducted empirical study. Furthermore, we provide a survey of the tasks that have to be accomplished by users and computing devices, tools and algorithms that are used to handle specific tasks, and types of data that are transferred between workflow steps. These aspects are assigned to the identified sub-processes of the model. |